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Author Archive

How to Write (Clarion West, 2009)

Monday, July 27th, 2009

This week (July 27 – July 31, 2009) I’ve been teaching some emerging writers here in Seattle at the Clarion West workshop in Seattle. It’s a full schedule, with all the group workshopping of stories, one-on-one conferences, and reading the stories to be workshopped the next day. Many thanks, by the way, to the organizers, Leslie Howle and Neile Graham.

It’s been interesting for me to read so many different types of stories, and to hear the students’ concerns and ideas. It reminds me of my original sense of SF as vast and dreamy. As the days go by, my head swims more and more.


[Rudy and the 2009 Clarion West class on graduation day. Photo by Leslie Howle. Click picture for larger image. Here are the names of the people in the picture listed left to right, from first to last rows: First row: Joel Walsh, Miranda Shevertalov, Kris Millering, LaShenda Vavra, Rudy Rucker. Second row: Siobhan Carroll a.k.a. Von Carr, Julia Sidorova, Lucas Johnson, Elizabeth Wasden, Rochita Loenen-Ruiz, Steven Ellmore. Third & Fourth Rows: Emily C. Skaftun, Randy Henderson, William T. Vandemark (photo obscured), Tom Rodgers, Vicki Saunders, Nate Parkes, Derek Muir (photo obscured), Jordan Lapp.]

I’d imagined that, while I’m here, I might write a transreal story about teaching writing, but I feel a little too scattered for that. The temperature’s been in the 100s, which doesn’t help. But I do want to write something—my way of getting my head together.

So what I’ll do is to work up some Q & A here, adding to this one post as the week goes by. This is by way of amplification to the “Writer’s Toolkit” document that I use when I talk about writing, (in fact some of these notes may end up in there).

I’ll order the entry additions in blog style, that is, with the more recent ones first.

July 31, 2009

A few final points:

Write what you love. Let the market follow you instead of the other way around. Use your whole self. Don’t hold back, don’t be embarrassed to write wild. Push for publication. If you can’t sell, enjoy it anyway…and consider starting a webzine with some friends. Writing is self discovery. Believe in the Muse.

Graduation day!

Today I led my class into the basement of the sorority house on the U.W. campus where I’m lodged, into a room which serves as a little temple or meeting place for the sorors, a room complete with an oil lamp, the Aladdin-kind that you see used in graphics to symbolize WISDOM.

In the same rhythm as that golden oldie chant, “Om Mane Padme Hum,” we chanted these lines over and over—and enlightenment descended. The Eleusinian Mysteries of F & SF!

Time, saucers, sex and goo
Elves, mutants, robots too
Muse of strangeness old and new
My blank pages call to you.

We really got into the sing-song, doing it mantra style, Gregorian style, and, at the end, as a sweet chorus. It was one of those experiences that sticks in my mind, a milepost. I think it’ll stay with some of the students, too. I wanted them to understand about the Muse. In the end that’s what you have to count on. In a way, that’s the most important thing I could teach them.

July 30, 2009

I’m still having trouble finding good endings for my stories. What more can I do?

Don’t settle for a trailing off ending. In high literature, this is fairly acceptable—to have a story where, at the end, the characters are in for more of the same boring and depressing life as usual. Sometimes younger writers think this kind of ending presents a fresh insight about life. But, it’s very well known among adults that life is hard and boring, often unexciting, and filled with ultimately irresolvable problems.

People who read science fiction and fantasy stories are generally looking for a relief from life’s dreariness. They would prefer, I think, to see a happy ending or at least a tight and exciting ending. An ending where something happens, a moment when life seems to make sense, an instant when a higher order shines through the dull machinations of fate.

Thinking of a nice ending can be hard. You want to jump out of the system of your story a little bit, to reach out for a greater synthesis. How?

First of all, it helps to understand what your story is really about. Think about the transreal aspects of your story—the very fact that you picked its topics indicates that these themes and situations have some special meaning for you. What does your story stand for in terms of your personal and emotional life? How might some resolution be found to the problems here suggested?

You have to put your whole heart and soul into the story in order to really get it off the ground. That means you want to think about it all the time—or at least a lot of the time—for days and maybe even weeks on end. Look for clues to the story in the debris on the street, in the faces of the people you meet, and in the flow of media that cascades over your head.

Most of all, you’re waiting for the Muse. If you sincerely seek her, the Muse will come. Sometimes you won’t realize that she’s speaking to you. You’ll think you’re just having a crazy, impractical idea. Stay alert, and notice what you are given. Before long, the proper ending for your story will come.

July 28, 2009

I’m trying to get the students to write some transreal stories, but it’s a little hard to redirect the flowing stream of the workshop. This is the last week of six, so a lot of momentum has built up. They’re into rewriting some of the stories from earlier weeks—which is what last week’s teacher, David Hartwell, set them to doing. That’s okay, too. It’s all F & SF.

How do you write a transreal story?

A transreal story is strongly based on some real situation in the author’s own life. The idea is to build up the characters on the basis of yourself and the other people you know—possibly merging people or reassembling parts of personalities. Take some issue that concerns you and think of some classic SF or fantasy riff that in some way represents this concern. Dial it up and put in a twist at the end if possible. Imagine that your fictional character finds his or her way through the problem that’s bothering you. Note that the story needn’t look especially different from any other SF story, that is, we’re not looking for a deeply emotional True Confessions tale. In other words, don’t let the “real” overwhelm the “trans.” You’re still writing SF. But you’re using the “real” to keep the characters from being flat or plastic.

I feel like my stories are quite well-written, but that I need just another step to make them commercially publishable. What can I do?

The stories might already be good enough, be sure to try a lot of markets. Also keep in mind that, in general, you’ll get a little better with each story that you write. But here’s a few basic things you might try to kick the story up a level.

Make sure that your characters aren’t too flat and generic. You don’t want your hero or heroine to be totally good and right and courageous. They need to have some edges, some quirks. This is why I often recommend thinking of some actual people you know when designing your characters. In the same vein, try not have the dialog be too smooth and scripted. Pay attention to the way people actually talk—they blurt, they argue, they lose the thread, they go off on tangents.

Another useful principle is to give the reader some gnarly and interesting things to contemplate. In a movie, special effects add millions to the budget, but in a story it only takes a few hundred words. It’s always good to describe some specific science-fictional objects to about—little devices or creatures or knots in space. This is an instance of the old “show don’t tell” principle. Rather than having two people discussing some theory, have one of them pull out, like, an egg with a claw sticking out, and the claw blossoms into a flower…that kind of thing.

It’s also good to bring in your special fantastic or science-fiction miracles early in the tale. Don’t make the reader wade through most of the story before something exciting happens. Hit them with a wild new development quite early on, and then you can play with the consequences, maybe piling on some extra quirks as you move towards the conclusion.

July 27, 2009

What is a story, as opposed to a novel?

I see a story as being something like a paperweight—a blown lump of glass with some kind of crack or pattern in it. You can hold it in your hands, you can see the whole thing at once, it’s transparent. But there’s this weird flaw or fault-surface line inside that makes it interesting. Flaw and fault in the geologic or materials science sense—not in the sense of there being something wrong—although, in a way, the interesting parts of a story are when something goes “wrong” for the characters.

What about ending a story?

It’s best if the ending is a twist or a “reveal”—some unexpected consequence of the assumptions in the story. Let me back up on that. I like to refer to the standard fantasy and SF tropes or scenarios as being “power chords.” For a story, you generally select two power chords and work with them, jamming them up against each other, extending them, trying to think of a new way that a given power chord (like telepathy or time travel) might be actualized in a fictional world. And if you think about the situation enough, you can, with luck and inspiration, come up with a twist.

If you can’t think of a twist, you can always go for spiritual uplift. The main character achieves insight into their big problem and rises above it. Or a couple finally declares their love for each other. Or someone gets out of jail (which is, come to think of it, an objective correlative for spiritual uplift). But you do need something.

How do you know when a story is done?

It sometems takes me six or seven to finish a story—including the preliminary passes when the story isn’t written through to the end yet. After each pass, I print it out and go outside, or to a coffee shop, and read the new version, marking it up, and trying to figure out where it’s going and how I’m going to end it. At some point, I feel like the story is done—that is, I’m not seeing more things to mark up and change.

But some stories come out whole, really in one pass, with maybe a few small tweaks afterwards. These are more like pieces of calligraphic paintings, single gestures that cohere into an attractive, gnarly shape. When I’m fortunate enough to come up with a story like this, I try not to overwork it.

How do you sell a story?

When It’s done, I email or snailmail it to an editor—some magazines only take snailmail—and if it comes back, I send it back out again right away, like the very same day. I used to work my way down to lower-and-lower status publishers, but now, if I can’t sell the story to, like Asimov’s or Tor.com or maybe Interzone or some kind of original-story anthology, I just short-circuit the process and put the story in my own webzine, Flurb.

Sometimes, if the story seems non-commercial, I just earmark it for Flurb right away. It’s good to have your own webzine. With some promo and help from other authors, you might be able to get a lot of people to read it. Obviously it’s important to cajole others into your zine so it doesn’t look like a total vanity project. At this point, I publish two stories a year in Flurb, although sometimes my pieces aren’t really stories, they’re chapters of novels in progress.

Thanks to having the Flurb outlet, I’ve given up on sending stories to certain editors—who’ve turned down two or three stories by me. The SF world is small enough that usually these editors are friends. But there’s something about my fiction that doesn’t appeal to them, and there’s no point going through the same rejection over and over again. For any given writer, some markets just aren’t going to work.

This said, when I was a beginning writer, I had a much higher threshold for rejection pain, and would indeed try the same editors over and over and over again. Not that it usually worked. Three Noes tends to mean No forever. It’s nice that the Web has come along to give us another way out. Let a thousand Flurbs bloom!

Clarion West. Reading in Seattle.

Thursday, July 23rd, 2009

I’m heading off to be the instructor for the final week of the Clarion West science-fiction writing workshop in Seattle.

To get ready, I reworked and expanded the “Writer’s Toolkit” document that I use when I talk about writing.

I’ll be doing a reading at 7 p.m. on Tuesday, July 28, 2009, at the University of Washington Book Store in Seattle. More info here.

The Afterworld as a Monad with an Infinite Center

Wednesday, July 22nd, 2009

I’m about two-thirds done with an Escher-inspired painting that I’m calling “Topology of the Afterlife.” I probably won’t get around to finishing it until mid-August.

I mentioned my motivations for this painting in a post the other day. In a nutshell, the painting has to do with my ideas about the afterworld, Flimsy, that appears in my novel-in-progress, Jim and the Flims. I see Flimsy as being tiny, down at the lowest level of space scale. I think of it as being what Leibniz calls a monad.

Now, it wouldn’t make sense for tiny Flimsy only to be in one particular location, so I’ll assume that it’s an ubiquitous monad. That is, Flimsy is inside every particle of matter and space.

You might say that the copies are in synch, like mirror-balls. But it would be more accurate not to say that the Flimsy monads are different views of one and the same thing. The One that underlies everything.

Here’s the win with this approach: if Flimsy is to be found within every particle of the universe, then Flimsy can serve as a stargate.

Like, I shrink down into Flimsy, and then ooze out of it onto the surface of planet Bex in the Whirlpool Nebula!

Now another issue comes up. If Flimsy is going to be housing the souls of aliens from throughout our universe, then I need for the place to be very large, perhaps even infinitely big—even though it’s smaller than an electron.

I can do this by using a space-warp trick: the center of the Flimsy-ball is negatively curved space that spikes out, with an unattainable center that is literally at infinity. God’s Eye.

Putting it differently, you might say that you can’t reach the center of Flimsy because you keep shrinking as you get closer and closer to it.

I first used this idea in 1979 when I was writing my novel White Light. I wanted to describe a terrace outside the infinite Hilbert’s Hotel, a terrace which has alef-null tables (that is, as many tables as there are natural numbers.)

After an indefinite interval of time I woke up with a start. I was covered with sweat, confused. The light outdoors hadn’t changed. The phone was ringing and I picked it up.

It was the clerk’s smooth voice. “Professor Hilbert is having tea on the terrace with some of his colleagues. Perhaps you’d care to join them. Table number 6,270,891.”

I thanked him and hung up. The terrace was reached by passing through the lobby. From outside, the terrace had looked fairly standard, with about fifty tables around the circumference. But now that I was on it I could see that everything shrank as it approached the middle…so that there were actually alef-null rings of tables around the terrace’s center.

Already about ten rows in, the tables looked like dollhouse furniture, and the gesticulating diners like wind-up toys. To find Hilbert I’d have to go in better than a hundred thousand rows. Fortunately there was a clear path in, so I could run.


[A melancholy picture of now-deserted Virgin Record Store at Powell and Market St. in San Francisco. A mirror across the empty room reflects me looking in through a plate-glass window. As chance would have it, White Light was orginally published by Virgin Books, a short-lived offshoot of the record company.]

The space distortion affected me without my feeling it. When I got to the dollhouse tables, I was doll-sized and they looked perfectly normal to me. I sped towards the center, staring at the strange creatures I passed.

… Each table had a little card with a number on it, and when I got into the six millions I slowed down a little. There were so many creatures. The endless repetition of individual lives began to depress me…the insignificance of each of us was overwhelming. My vision began to blur and all the bodies on the terrace seemed to congeal into one hideous beast. I lost my footing and slipped, knocking a waiter off his foot.

… Before long I spotted three men sitting at a table, two in suits and one in shirtsleeves. With a sudden shock I realized I was looking at Georg Cantor, David Hilbert and Albert Einstein. There was an empty place at their table. I hurried over, introduced myself and asked if I could join them.

I’d already been thinking along these lines, being inspired by the classic Zeno Bisection paradox, which notes that the infinite sum of a half plus a quarter plus an eighth plus a sixteenth and so on…equals one. But I’m pretty sure that I originally got the 2D version from Escher, I already had a book of his images by then.

Indeed Smaller and Smaller I, a wood engraving of 1956, Escher represents this type of “infinite terrace” by a tessellated square in which the inner tiles grow smaller and smaller as they near the center.

Copyright M. C. Escher. Visit the Escher gallery and shop for more info.

Discussing this piece in the wonderful old book, The Magic Mirror of M. C. Escher, his friend and editor Bruno Ernst writes:

“Escher took things to fanatical lengths and, using a magnifying glass, cut out little figures of less than half a millimeter. For the center of the wood engraving Smaller and Smaller I he purposely used an extra block of end-grain wood so that he could work in finer detail.”

I love it when artists or authors are fanatical about their craft.

I should also mention that Escher was also interested in the “opposite” way of fitting infinity into a finite region: drawing a disk in which things shrink as they get nearer to the circumference. This appears in Circle Limit III, a woodcut from 1959.


Copyright M. C. Escher. Visit the Escher gallery and shop for more info.

Escher’s inspiration for this pattern seems to have been a mathematical diagram of Poincaré’s model of hyperbolic geometry.


[Illustration from D. Hilbert and S. Cohn-Vossen, Geometry and the Imagination]

Although in many ways more beautiful than the shrink-towards-the-center model of the Hilbert’s Hotel terrace, this hyperbolic model isn’t suitable for Jim and the Flims—because I want my explorers to be coming into Flimsy through a bounding wall of living water. And if there’s an endless regress piled up at the edge, then it’s very hard to come in though that. If there’s in an infinite expanse towards the middle, that leaves open the possiblity of many adventures.

Norway 6. Ã…lesund. Jugendstil.

Wednesday, July 22nd, 2009

July 1, 2009.

[ The following is the final installment from my perhaps-too-lengthy notes on a recent trip to Scandinavia.]

I’m sitting on a stoop in sunny Ã…lesund near a canal. The buildings in this neighborhood are in Scandinavian takes on the Art Nouveau style, more commonly called Jugendstil here. The style happened to be in fashion in 1904, when the town burnt to the ground and was rebuilt over just a few years.

Nothing much on the agenda for our final two days—just wander around this pretty town. My credit card has stopped working—I guess the bankers are suspicious about the run of charges emanating from Denmark and Norway. But I don’t feel like phoning up the Empire’s bureaucracy to (maybe) straighten this out. Meanwhile my bank card is still able to extract kroner from the ATMs—which they call mini-banks here.

I’m in a bakery—I just had the best piece of pastry in years, a dry mille-feuille puff croissant wrapped around almond paste. To intensify the sensation, I pushed the whole second half into my mouth at once, then fell choking to the floor, knocking over my table and my chair—just kidding about that last part.


[Art Nouveau cover for a book by Norwegian polar explorer Amundsen.]

A baby in a carriage beside me is topped by the mound of a cotton-covered feather-bed comforter. All of the beds here have these fat comforters and no top-sheets or blankets. Given the unusual heat during our stay—70 or even 80 Fahrenheit—we’re hot at night, steaming in the midnight sun. Last night I saw the sunrise at 2 a.m. They have posters around town that mention the latitude—I think it’s 62 degrees.

Quite a few of the Norwegian women have platinum blonde hair, fine and nearly white—I’m not sure I’ve ever seen women with this as their natural hair color. Some of the Norwegian blondes are punks with cropped hair, pigtails and tattoos. Others, more traditional, wear their forelocks in braids that they wrap around their brows in an old-school braid-crown. The Norwegian babies are tender and so fair.

We were just in the library for some free email on their machines. It’s fun going into the public buildings of a town.

We walked around the shopping streets—with lovely Art Nouveau facades—but the insides of the buildings have been merged and hollowed out to hold an—aaack— mall that’s very nearly isomorphic to the Valley Fair mall in San Jose, only with H & M as their anchor store instead of Macy’s. But, ah, they do have that celestial bakery at the outer edge. I notice another pastry now—a cake with whipped cream reddened by cherries—they call it bloot cake, for “blood cake.”

We tour the Jugendstil Sentrum (Art Nouveau Center), and see an interesting slide show about Baltic and Scandinavia versions of this international style—it was big in Finland as a means to express a romantic nationalism directed against Russian dominance. I bet something like Art Nouveau will be big again, when advanced tech and new materials make possible a return to custom craftsmanship. The museum spoke of this one Jugendstil room as a work of “total art,” in which every detail is designed to act as a voice in the ecstatic chorus of the whole.

Looming over the town is one of those fat cruise starships that we saw before, The Jewel of the Sea, filled with alien invaders of a sort, that is, my fellow countrymen. This morning they tied up at a wharf a block from our hotel.

“I’m not one of them,” said the bespectacled, well-heeled alien, his face suspiciously tan and un-Norwegian. “My wife and I came here on public transport from Alpha Centauri, just like you natives do.”

“Oorck!” cried the rabble of pale street urchins surrounding the intruder. “Oorck, Oorck!” The first stone struck the alien square upon the forehead. He tottered and fell…

I bought a souvenir Norwegian wool cap, absurdly overpriced, but one of a kind (I’d like to think). It has tassels on it.

Tomorrow we go home, we already scoped out the spot where the airport busses leave. It’s a little sad to see the vacation end. I would have liked to visit Stockholm as well—but my legs and body are cumulatively fatigued after two and a half weeks of touring, also it feels like time to halt the gushing outflow of cash.

It’s been great. Takk for alt.


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