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Archive for March, 2010

What is a Chaldron? (And Other Stuff)

Saturday, March 27th, 2010

So I’m well now. Thanks, all, for the kind wishes and the birthday greetings.

I’ve been taking a lot of photos lately, so today I’ll just run some photos with some recently arrived links, some remarks about the current state of my free software…plus a discussion of Jonathan Lethem’s Chronic City with a particular focus on the question, “What is a chaldron?”

My artist friend COOP told me about a site with information about Kanegon—if you scroll way down on the page linked to, you can find some video of Kanegon, who’s played by a guy in a rubber monster suit with a kind of garbage-can-top head mask—actually it’s a giant change purse. COOP sent me a great photo he took of his Kanegon models, seductively lit with colored lights. For more along these lines…and along other lines…see COOP’s photostream.

I got a Kanegon model for Xmas a few years back, and I modeled the Unipusker aliens of my novel Frek and the Elixir on them.


[A Buddha in the Asian Art Museum in San Francisco.]

My young friend Eamon Carrig sent me a link to an interesting article about common forms of hallucinations as being somewhat predetermined as emergent chaotic patterns of the brain architecture—a little like how Zhabotinsky scrolls always turn up in cellular automata simulations. Eamon is part of an unclassifiable band called Math Panda, and runs a record company called FARC, for, “F*ck a Record Company,” this being an answer to the perennial question, “What’s your record company?”

I read Jonathan Lethem’s latest novel Chronic City a couple of months ago. I’m always interested to see what Lethem’s up to. Some years ago he might have been regarded as science fiction writer—see, for instance, the wonderful As She Climbed Across the Table. But somehow Jonathan completed the arcane and mysterious metamorphosis into a mainstream literary author.

A spoiler alert—some of the things I’ll say about Chronic City here will give away plot points, so if you haven’t read the novel yet, you might not want to read my comments yet.

I liked Chronic City a great deal, although I have a few minor complaints. Although it was to some extent a novel about potheads, I didn’t get enough of the raucous yellow-jello giggle vibe that one would typically expect from the stoner scenes—although, in all fairness, there were plenty of convoluted and paranoid rants.

The book felt a little overlong to me, with more scenes than necessary about people’s relationships and inner feelings. I tend to prefer seeing interesting things happening. Actually, Phil Dick’s novels also have the characteristic of going on and on about the characters’ worries and feelings. This is a writing quality that I call “wheenk,” because it makes me think of a trapped rabbit going, “Wheenk, wheenk, wheenk,” in terror and despair. But tastes vary, and a large amount of wheenk is probably helpful in making it out of the SF ghetto.

My largest criticism would be that Chronic City seems to drop the ball on one of the key SFictional elements in the book. I’m talking about the gorgeous, pricy, vase-like objects called chaldrons, no two of which are alike. After building up intense interest in the chaldrons, Jonathan rather abruptly dismisses the chaldrons as somehow being both (a) imaginary virtual reality icons like little accessories that you might buy in some online game such as The Sims, and (b) real-world hologram displays being created by individually tweaked software algorithms.

First of all, I’d been hoping that the chaldrons would be something with a little more SFictional punch—like aliens, or concretizations of Blavatsky-ectoplasm, or nanogoo growths.

Be that as it may, the real problem is that Lethem’s two explanations for the chaldrons don’t seem to jibe—how do they connect with each other? And why exactly are chaldrons rare and expensive?

If I were to fix this flaw, I might propose that some behind-the-scenes computer genius is crafting algorithms that create the chaldron shapes—one algorithm per chaldron. And he or she is selling the algorithms in two alternate forms: either (a) as plug-ins that create an image of the chaldron within your game world, or (b) as some chip-embedded (and encrypted) software that can be placed in a tabletop hologram generator that will display a stand-alone image of the chaldron.

Possibly—although Jonathan doesn’t say this, and (frustratingly) we never see anyone successfully buying a chaldron—when you buy a chaldron, you get both the standalone display and the game plug-in.

To make this explanation really percolate, you’d want for the algorithm-discovery-method to plug into a Perkus-Tooth-type paranoid obsession with the patterns of society. So maybe the algorithms aren’t so much based on formulae as on statistical power-spectrum analyses of pop-culture stuff that people are doing. The number of bags of popcorn sold in a certain movie theater. The page hitcounts on our hero’s dying or dead astronaut wife. The number of hairs on a Gnuppet. The shapes of all the burgers sold in a favorite Wild West style café. The chaldrons emerging from the actual life of the virtual Chronic City.

Anyway, the chaldron explanation is a little muddled and incomplete as it stands, and if I were Lethem, I’d consider correcting it in time for the paperback edition of Chronic City, but of course that’s not a realistic suggestion.

Even though I’m acting like I know what I’m talking about, I have a lingering feeling that maybe I’m missing something. One of the pervading images in Chronic City is of Manhattan as a kind of alternate reality—akin to a videogame world. This is a good simile, as it fits the feeling that you get when living in or visiting there. Might Lethem want to be saying that, in fact, the world of his novel is in fact an artificial reality? We’d have to accept that the “gnats in a bottle” characters are in fact entertaining themselves with a yet smaller VR inside theirs. In this case, the two explanations of the chaldrons are even more closely related, by the way.

I’m inclined to think that Jonathan might not want to use by-now-somewhat-tired Matrix-type (or, indeed, Dickian) move of saying “the characters are in a virtual reality and they don’t know it.” But SF is, after all, largely about recycling tropes, so maybe that’s what he’s doing. There are a couple of magical-realism aspects of the “Chronic City” that suggest that some deeper weirdness is in play.

The most conspicuous of these is the tiger that keeps destroying parts of the city. Earlier in the novel, people are saying the tiger is “just” an artificially intelligent digging machine that now and then goes rogue. But near the end, in a haunting scene, our hero sees the tiger go padding by in the falling snow, huge and magical.

And at the very end, the narrator notices that the positioning of the buildings he sees out his window have very slightly changed. Is there a coherent explanation? In some sense this isn’t the most important question. SF is really a kind of surrealism. And the explanations that we tack on are just a genre convention. When I’m writing SF, I very often simply go for the effect that I want to see—and make up the “explanation” later. People unused to SF don’t actually care about the explanations anyway. They just enjoy the wonder of the unsettling events.

What is reality?

Lethem has a beautiful writing style, and the characters are memorable, with great dialog. One of the characters is being interviewed by the New Yorker profile, and the quirky outsider Perkus Tooth asks him, “How does it feel to finally ride the hegemonic bulldozer?” There’s a transreal touch, given that, being a regular contributor to the New Yorker, Jonathan himself is definitely on the bulldozer. And we genricized SF writers are more like Perkus Tooth…

It’s worth mentioning that Lethem has done great service for the SF field in editing three collections of Phil Dick’s novels in classy Library of America editions.

Last fall Lethem wrote a fascinating, dreamy essay about Phil Dick, “Crazy Friend,” which he put online at his website. It’s a searching, thoughtful piece that almost makes me ashamed to be nitpicking against Chronic City. Lethem very clearly knows what he’s doing with his writing, and there’s really no reason it should conform to my personal expectations.

There’s a wonderful show of Wayne Thiebaud’s paintings at the San Jose Art Museum. How did my humble home city of San Ho score such an illustrious show? Well, they’ve had a couple of big Thiebaud shows at the San Francisco museums in the last ten years, so we got to have this one. It’s mostly paintings from the Thiebaud family collection, many of which I’d never seen before.

Thiebaud is just about my favorite contemporary artist. He has an amazing ability to dig the gnarl out of the most ordinary kinds of scenes—he’s done lyrical, cosmic paintings of freeways, for instance. I like how he uses color too, the edges he puts on things. And he’s a master at dancing between abstraction and realism, staying right on that edge.


[Spring at the mall, Santa Clara, California.]

I upgraded to the 64-bit version of the Windows 7 operating system this week, and I’m still tweaking my machine. I made the sad discovery that some of my free software isn’t working on this platform, although it survived the last five or six revisions of Windows. Cellab, Chaos, and Boppers have all fallen beneath the karmic hammer.

John Walker wrote most of the code for Cellab, and he probably could upgrade it to work in the latest Windows—knowing John this would take him about one day. But, no—I asked him about this, and he says he no longer has any Microsoft software on any of his machines. Regarding my description of Windows 7 as an upgrade, he says, “Then it wasn’t an upgrade, was it? Sounds like they blew away 16 bit DOS emulation support.” Continuing in his characteristically passionate-about-programming style, he writes:

I can’t understand any developer who doesn’t make money from it wanting to be jerked around like a monkey on a chain by Microsoft, screeching “OOK” and jumping on the keyboard every time one of their “upgrades” breaks existing software developed with their own tools and compliant with all the standards for the prior release.

When somebody complains that one of my legacy programs doesn’t run on this or that Microsoft piece of pooware, I respond, “That’s Microsoft’s problem, not mine”. I will eventually remove all of the Microsoft-specific stuff from my Web site.

(I did find a kind of VM (virtual machine) fix, at least for CELLAB—it’s described in a comment below.)

Fixing Chaos might be impossible, as it depends on a third-party “terminate-and-stay-resident” DOS-based graphics driver called Metashel. Conceivably Josh Gordon, who did most of the coding on the Chaos project, would have an opinion about the possiblity of a fix, but I don’t think I’ll bug Josh about it…it’s been nearly twenty years now since we wrote the Chaos ware. And I would imagine that Josh, being a hard-core programmer like John Walker, has moved on to Unix as well. Or entirely away from programming. At some point enough’s enough.

But just now I’m again in the mood for a taste of programming. Anything but start another novel!

Instead of rehabbing Chaos, I’m having a look at the Ultrafractal software which a lot of fractal fiends use these days. As a way of postponing getting back to writing, I’m implementing formulas for the extra fractals that I put into Chaos, such as the cubic Mandelbrot and the Rudy set…more on this in a later post.

The C source code for Boppers is online at the program’s home page, and I think that if someone were to recompile it with a modern compiler the executable probably would be okay in Windows 7. But, with Walker’s words in my head, I can’t really see rebuilding Boppers with the latest Microsoft compilers. In some sense it’s futile to keep upgrading my wares, as the operating systems are always moving on.

The good news on the bit-rot front is that my more recent program, Capow, still works in Windows 7. And the Pop game framework is fine, too.

One interesting side-effect of moving to 64 bit Windows 7. Apple iTunes performs so horribly and slowly on this platform that I finally cast off the irksome yoke by installing a patch called dopisp and removing iTunes from my machine. Dopisp acts as a plug-in for the (believe it or not) much faster and smoother (on my machine) Windows Media Player, and dopisp makes it possible to Synch the songs on my iPod… assuming you’ve converted your songs into the non-proprietary MP3 format (which can be done with iTunes or WMP). Free at last!

And I do want to keep the iPod…

Hearty Paintings By A Million-Year-Old Man

Monday, March 22nd, 2010

As of today, March 22, 2010, I’m 64! This is two-to-the-sixth-power or 1000000 in binary, or, as my old mathematician/computer-scientist friend David Slater puts it, “one million base two.”

Speaking of feeling like I’m a million years old, about six weeks ago I started having a pain in my chest when bicycling up a hill or even climbing steep stairs.


[“Heart Exam” Oil on canvas. 24″ by 18″. March, 2010. Click to see larger image.]

My doctors gave me a series of increasingly ominous exams which revealed that some of the arteries that bring blood to the muscle of my heart were clogged. My heart muscle was hurting when I exercised because it wasn’t getting enough oxygen. I did a painting, Heart Exam, to dramatize my anxiety.

(Re. the materials for this painting, it represents a switch back to oil instead of acrylic paints. Looking through my old tubes of oil paint, I found an oddball tube of metallic gold paint that I’d bought as a kind of joke. But I used that whole tube on this painting, covering the canvas with an underlayer of gold paint, and leaving the gold exposed for the empty part of the background. It gives the picture a nice icon-like quality.)

Back in the so-called real world, I discussed my options with several doctors, and in the end we settled on my getting some stents installed to open up the clogged arteries. This is a fairly routine procedure, not requiring any long hospitalization. But I had to wait a few uneasy weeks to have the procedure done.


[“Giant Octopus with A Silly Hat,” Oil on canvas. 24″ by 18″. March, 2010. Click to see larger image.]

While I was waiting and worrying and (inevitably) second-guessing our plan, I kept on painting. Painting’s a good way to turn off the voices in my head. My most recent painting, Giant Octopus Wearing a Silly Hat, helped put me in a better frame of mind.

Giant Octopus Wearing a Silly Hat emerged almost at random. I was simply fooling around with shapes and colors until I found something that I liked: a giant octopus in a silly hat that might be a washtub or a lampshade. It was only after I’d been working on this picture for a couple of days that I realized the red octopus was in fact a symbol of my heart with its troublesome arteries.

Once I’d painted myself shaking hands with the wacky octopus, I developed an inner feeling that I’d be okay.

So I had some stents put in last week, and I came home feeling lively. And now my heart doesn’t hurt when I climb a hill. So far so good—not to sound overconfident. At my age, I could still drop dead tomorrow. But that’s always true for any of us.

I’m happy today, I like my birthdays. I made it to 64, and it’s been a good run, better than I’d ever hoped.

“Thanks for everything.”

Some good news on the painting front. I’ll be having a six-week show of my recent paintings and prints in San Francisco from Friday, April 9, through Saturday, May 22. The show will be in the Variety Preview Room on the first floor of the Hobart Bldg. at 582 Market St., near 2nd St. and Montgomery St., San Francisco.

We’ll have an opening night party at the Variety Preview Room on Friday, April 9, from 6-9 PM—I’ll be posting more info as the event draws near. The room is generally open during weekdays as well, so you can view the paintings at other times. And we’ll have a closing event on Sat. May 22, from 6-10 PM, where I’ll read with author Michael Shea as part of the SF in SF author series.

Paintings and prints will be for sale at the show during the opening and closing events, or via my painting website . Thirty percent of all sales during the show will go to support Variety Children’s Charity of Northern California.

Mapping the Gnarl

Saturday, March 13th, 2010

I found an interesting page that creates a free map of a webpage, such as this blog page, on the fly. The applet was made by an energetic Stanford grad student named Marcel Salathé. Here’s a shot of one version of the map of www.rudyrucker.com/blog. Those “flowers” at the top left are the individual posts on the top page of my blog which is, I think, the main page that is being mapped. That dandelion of yellow dots is, I think, for the comments boxes.

I got curious about website maps this morning because a 78-year old lady from the Pacific Northwest sent me a link to her sprawling website called “Hello Out There”, which documents some of her notions and illuminations regarding synchronicity. She also maintains a blog called “Me, On This Planet”.

Focusing on the “Hello Out There” site, I kept finding new links among her rather interesting observations and anecdotes, and I was curious if I could find an app to make an on-the-fly diagram of a website. When I put the page into Salathé’s mapper, the process went on and on, in a visually interesting but not all that useful way.

Be that as it may, the webmapper is cool, and so is “Hello Out There.”

Speaking of synchronicity, I found a piece of eucalyptus bark shaped like a Zhabotinsky scroll on my back deck the other day! Longtime readers of mine will know of my love for this ubiquitous and naturally occurring shape.

In fact my memoir, due out in 2011, is scheduled to be called Nested Scrolls.

The Zhabo scrolls graphic above was made with the CAPOW software that I wrote with my SJSU computer science students with a grant from EPRI, the software is still available as a free download online, and features a nice screensaver mode.

CAPOW works with Windows platforms up through XP, and I plan to check it out on Windows 7 soon—I’m scheduled for some upgrades to my hardware, software and wetware in the coming weeks. Wish me luck.

At Loose Ends

Thursday, March 11th, 2010

I feel odd now, between books. Like I just got out of the pen. (Pun!) Or out of the cave. Trying to relax, to slow down the art factory machine. I should be paying attention to the world while I can. Enjoying it. Doing nothing. It’s surprisingly hard, that.

I did put out the new Flurb. And I spent one evening listening to some of my old vinyl records. I came across a great oddball pscychobilly LP, Destination Zululand, by a group called King Kurt. And I’m taking a few pictures (like those shown today) with my new Canon S90.

I finished a new painting, Flower Dream, last week, acrylic on canvas, 40″ by 30″. I think this picture might be the “dream” of the somewhat ordinary flower at the lower right corner. The picture arose fairly spontaneously. The first thing that went in were those two big red shapes, the fork and the hook. I combined the paint left over from my previous picture, At the Core of the World, and filled in the background. And then I kept on adding stuff to make it jungly.

I spent a couple of days retweaking the design of my art book, Better Worlds—I put in my latest pictures, and thought of a way to lower the page count by putting the picture notes all together at the end of the book. The book’s a mere $26 right now, and you can get an e-book edition for a laughable $5. We’re givin’ this stuff away!

The other day Sylvia and I went to the Museum of Modern Art (MOMA) in San Francisco, we hadn’t been in the city for awhile. MOMA has a 75th anniversary show on, featuring pictures from their permanent collection, not all of which I’ve seen on their walls before. I admired a really nice painting from 1962, James Weeks Looking West from Spanish Fort – Baker Beach #3.

And I saw a wonderfully red pre-figurative California abstract painting by Elmer Bischoff. I liked this particular work so much that I’m going back to oil paint (instead of acrylic) for my next painting.

After MOMA, we split up for awhile, and I walked through the back streets to the Hobart Building on Market Street near 2nd Street and near Montgomery Street. There’s a space on the ground floor in there called the Variety Screening Room, it’s like a small film theater, but can also be used for spoken word presentations. The space is managed by the Variety Children’s Charity, and is rented out by various other groups, including my pals at SF in SF, that is, Science Fiction in San Francisco.

I’ve read at SF in SF several times, and will be reading from my upcoming Ware Tetralogy on May 22, 2010. I’ll also be reading from the same book at Borderlands on Valencia Street a month earlier, that is, on April 24, 2010.


[Detail of James Rosenquist, Leaky Ride for Dr. Leakey, a sexual (in my opinion) painting at SF MOMA.]

The redoubtable Rina Weisman of SF in SF also arranged for me to have a two-month art show in April and May, 2010, in the smallish lobby and bar area off the Variety Preview Room. The reason I went there the other day was to estimate how many paintings I could fit in. Probably ten or maybe twelve. The lounge is unprepossessing in the daytime, but in the evening, with a crowd of people and drinks on sale, it warms up. I’ll be posting about the opening night party as the time draws near.

It was a cold, windy day and I was worrying about some health problems. Walking to the Hobart Building and then on towards Union Square I felt weary and old. Looking at the clusters of pedestrians, I imagined our dead selves as mirror-images walking upside-down underground, our ghosts shadowing us, all us barely afloat on a quicksand of death, and me, in particular, more than half-dead already. The flame of life flickers; we fret and strut for naught. I wanted to be home lying on my couch. Or at least kvetching to someone. Kvetching always makes me feel better. Another reason to write…

On a whim, I walked into the Mechanics Institute Library, a San Francisco institution I’d heard of but never visited. It’s on Post Street near Market. The Mechanics Institute Library is a very cool place, it’s a private library that you can join—like you might join a gym. If I lived in San Francisco I’d definitely sign up, if only to have a pleasant place to hang out downtown. And they host a word-famous chess club.

Jim Flack, a friend from college, works there as a director, and had mentioned once that I should come see him. Being at a psychic low-point, I was glad for a chance to reconnect with an old friend. Good old Flack.


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