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PS2 Note #10: Frank Shook’s Advice on Teleportation

My old kind-of friend Frank Shook was in town the other day. He materialized right out of the ether, emanating form a tree fungus. I have a lot about my adventures with him in my “novel” Saucer Wisdom.

Frank was telling me some stuff about teleportation, which fits in with my Hylozoic novel project.

Constraints on Teleportation

In order to keep the world from getting too chaotic, and also not to make things too easy for my characters, Frank suggests constraints on teleportation: No Mass Limit, and Silps Can’t Teleport.

(Mass Limits on Teleportation) On a single teleportation hop, a single person can only move a certain limited amount of mass.

(Not “Everyone” Can Teleport) The power to teleport is limited to certain people or perhaps limited to the human race. Animals, plants, and objects can’t teleport.

Mass Limits on Teleportation

Suppose that on a given hop, a person can only carry along about as much mass as would fit in a suitcase—say twenty kilograms. In PS1, the heaviest things that people teleported were the magic harp and a battlefield backpack-style atomic bomb.

But suppose that a group of people working together can teleport larger things. So if you have a two thousand kilogram pre-fab home to transport, you might need to get a dozen or more people to pitch in.

Make it thirteen, like the Last Supper. One of them flubs—the Judas. And the front porch is lost in the subdimensions. n.

[This week my dear old friend Gregory Gibson visited as well. He’s a dab hand author himself, as well as being an antiquarian maritime book-dealer. He was in town for a book fair under the aegis of his firm Ten Pound Island Books. Greg helped me discover the writing style I call Transrealism; in 1969 this sage suggested, “Suppose you were to write about your real life as if it were science fiction.”]

Not “Everyone” Can Teleport

Can objects teleport? What a mess that would be… I have enough trouble keeping track of my wallet, keys, and glasses without them sunnybucks teleporting themselves. Teleportation for objects seems risky. Think of fire, and of how joyfully the flames hop from branch to branch—wouldn’t fire want to teleport itself from tree to tree? This would be a disaster; the whole planet would go up in the spreading inferno.

How to justify the lack of teleportation by the silps? I’d like a fairly firm reason.

Disinclination. Through the eons, objects have been immobile or, at best, passively mobile—why would they want any kind of new-fangled travel now? Maybe they don’t have desires. Maybe that part is lacking. Maybe, if you don’t reproduce, that whole part of you is eliminated. So then they’d simply be too mellow to teleport. Imbued with Buddhist non-attachment. But I’d like an explanation that’s firmer and more science-like.

Interdiction. Maybe the planetary mind Gaia won’t let objects teleport because if they did it would mess up her ecosystems. That’s a little arbitrary.

Mental Structure. Silp minds differ in essential respects from human minds. Compared to a silp, a human’s methods for producing thoughts is weirdly complex and roundabout. They think via a direct quantum computation with lazy eight memory, we do it via our neurons. Perhaps silps are inherently literal minded and can’t cohere themselves into two alternate views?

But keep in mind that, I’d also prefer than plants and animals don’t teleport. Otherwise the rats and ants would eat everything or—if the vermin use third-party teleportation—all our food would always disappear down into the rat warrens and the ants hives. So let’s suppose there’s something unique about a human-style mind that permits teleportation. The painfully evolved ability to be ambiguous and unsure and self-doubting.

If Objects Teleport…

It could be that, later on, maybe bit by bit, the objects do learn to teleport . Maybe that’s a bad side-effect of the Kang parasitizing our silps’ computations, or of the Rull trying to slime us. The objects get restless and bored—or frightened—and wander around. “Where’s my chair?” “He got bored. Went for a jaunt to Alaska.” “He got scared. He’s at the bottom of the ocean.”

But the Kang or the Rull will, as I mentioned before, mess this up.

Social effects of Teleportation

People can live anywhere they can find a vacant lot to build on.

You could be stealing stuff all the time; not only can you see it via omnividence, you can hop there, grab it and carry it home.

If people can reach out and move objects by teleportation, then no woman’s jewelry is safe. Or your food, guns, sculptures, paintings, furniture, and so on. Criminal gangs like the Beagle Boys could work in concert to whisk away cars or even houses. Does property no longer matter then?

Suppose I wake up and my shoes are gone. A passerby has nicked them, and taken them home. The up side is that I can always locate my stolen shoos and teleport them back home. An ownership revision war.

Another possibility is that I can tell the silp inside a valued object to make itself and the object telepathically invisible by pinching off its connection to the point at infinity router in the eighth dimension. But silps might not like to do this. It’s lonely to be cut off.

10 Responses to “PS2 Note #10: Frank Shook’s Advice on Teleportation”

  1. Kelson Philo Says:

    Great Jumping Junipers, man! What talk of Magic is this?!?

  2. COOP Says:

    Frank looks like a fun guy to have around!

  3. dianne Says:

    Rudy, I see in your blog that you speak of teleportation and remote viewing. Have you ever listened to the Art Bell show on the radio? He knows of people who know of these subjects in real life and have interviewed and talked with them. What do you know about this?

    Dianne

  4. linus Says:

    hey! all you teleportation fanatics! your only real salvation is the “Jefferson Airplane Loves You” sticker as seen on their official site…. “all the rest are details….”

    linus, ex-teleportation fanatic

  5. Alex Says:

    Saucer Wisdom is one of the best books I have ever read.
    At some point in the future it will be recognised as the masterpiece it is.

    My Rudy Rucker Top 5
    1. the Wares (1~4)
    2. Hacker and the Ants
    3. Saucer Wisdom
    4. Spaceland
    5= Mathematicians in Love
    5= Master of Space and Time

  6. Frank Shook Says:

    Actually, plants and animals CAN teleport. They do all the time. We just can’t tell the difference because they don’t differentiate. In fact there’s only truly one of each species, except for us, who got out of the loop in that unfortunate Garden hassle. Noah had it down.

  7. Steve H Says:

    Rudy, I’d say silps don’t teleport because they don’t imagine the way we do – I still say a lot of our mentality is based on physical urges. We imagine vividly what it would be like if we could climb up and pick that fruit, or grab that girl. A silp might think ‘what if I were somewhere else?’ but not be capable of making a clear picture ‘I am somewhere else.’ They wouldn’t be frightened of death or destruction, as you’ve pointed out, so they wouldn’t have fight-or-flight urges. We, however, would teleport in terror and exhilaration, hoping to arrive safely with every tingling nerve in our sweating bodies, and make with the Tarzan yodel when we materialized. Of course, there might be nerves-of-steel airline pilot types who could teleport your house by themselves using only confidence and imagination. Interesting idea – high tech that machines can’t handle. Godlike AIs having to ask us to teleport their physical selves. And yes, by all means let’s leave the rats and roaches out of the teleport loop!

  8. Al Says:

    A few thoughts on the Buddhist tip, regarding conciousness, hylozism, etc….

    One
    Buddhism considers our perception of individual selfdom to be an illusion. We are colony organisms, made up of parts. When I think of my “self,” it’s just one part of my brain thinking about another part. My whole brain can’t think at once. The path to enlightement lies in losing this illusion of an individual self seperate from the rest of existence.

    Questions that arise:

    If I have no self, how can I merge it with the planetary mind? Wouldn’t that just scale up the illusion? Or is this merging equal to losing this individual self?

    If the planetary mind is a higher form, why is it concious? Shouldn’t it have rejected that condition? Doesn’t that state just cut it off from the rest of existence?

    Two
    Buddhism teaches that a) there is no such thing as an individual soul, but that b) there is such a thing as reincarnation. It’s a very fruitful contradiction.

    The discussions about fire remind me of the Buddha’s response to someone who asked about this contradiction. He said, to paraphrase, when you light a second match from a first, what is the relationship between the two?

    Three
    “In physics terms, reincarnation is similar to sensitive dependence on initial conditions.” Discuss.

    Ya’ll are into some heavy stuff here that I’m not up to speed on. Hope the above is not too obvious.

  9. biggreydog Says:

    In the olden days Frank used to materialize on my porch on Watauga. Amazing

  10. Akshay Says:

    ur looking like a mad scientist


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