Last Update October 6, 2003.

 

AUGUST

 

26 T

Green Sheet, Chapter 1

28 Th

Chapter 2, RectFlurry

SEPTEMBER

 

2 T

Chap 2, Liss Example, Discussion of H1

4 Th

Chap 3, Window and Viewport transformation. Discussion of H1. Animating a program.

9 T

Discussion of H1. Keyboard interaction. Colors in OpenGL.

11 Th

H1 Due. Chap 3, Clipping.

16 T

Return and discuss H1. Clipping

18 Th

Chapter 3: Turtle Graphics, Polygons

23 T

The cPolygon and cVector classes.

25 Th

Discuss H2 and 3D viewing. Chap 4: Vectors.

30 T

Discuss H2 and the OpenGL graphics pipieline. Chap 4: Vectors, Lines and Planes

OCTOBER

 

2 Th

Discuss H2. Chap 4: Interesecting Lines and Planes.

7 T

H2 Due. Chap 5.2: 2D Transformations.

9 Th

Chap 5.3: 3D Transformations.

14 T

Midterm Review

16 Th

Midterm. 

21 T

Discuss Jack example at end of Chapter 5. Talk about push/pop matrix.

23 Th

Return Midterm. Say more about using matrices for transformations.

28 T

Discuss Donutstorm 2 and glut polyhedra. Begin Chapter 6 on Meshes.

30 Th

Discuss Donutstorm 3 handout. Assign H3. Chapter 6 on meshes and polyhedra.

NOVEMBER

 

4 T

Discuss H3 problems. Introduce the cAssembly class

6 Th

Class cancelled. Rucker posted molecules 1 code and handout on website.

11 T

Discuss cAssembly and cMesh. Discuss H3 problems.

13 Th

Discuss H3. Bilinear Patch and Coons Patch from Chap 6.

18 T

H3 Due. Begin Chap 7.

20 Th

Return H3. Chap 7, the camera.

25 T

Return H3, demo, discuss. Chap 7, perspective.

DECEMBER

2 T

Chap 7. The perspective transformation.

4 Th

SIGGRAPH Video.

9 T

Review.

15 M

Final Exam 9:45 - 12:00

 

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