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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--Sprite | +--SpriteExplosion
Fields inherited from class Sprite |
acceleration,
active,
age,
ageDone,
angle,
angularAcceleration,
bounce,
edgecolor,
fillcolor,
fillflag,
game,
mass,
maxspeed,
ownerApp,
position,
positiontransform,
radius,
shape,
shapetransform,
soundplaying,
velocity |
Constructor Summary | |
SpriteExplosion(RealPixelConverter rtopc)
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Method Summary | |
void |
draw(java.awt.Graphics g,
boolean detail)
Use the fillPolygon and drawPolygon functions to draw. |
void |
reset(RealPixelConverter rtopc)
The abstract reset method is called by the child sprite constructors, and may also be called when resetting a sprite's state. |
void |
update(RealPixelConverter rtopc)
The update method can be overloaded by the child sprite. |
Methods inherited from class Sprite |
advance,
explode,
fixRadius,
isColliding,
isTouching,
loopsound,
mass,
radius,
randomizeFillcolor,
render,
setFakeRadius,
stop,
wrapandbounce |
Methods inherited from class java.lang.Object |
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Constructor Detail |
public SpriteExplosion(RealPixelConverter rtopc)
Method Detail |
public void reset(RealPixelConverter rtopc)
public void update(RealPixelConverter rtopc)
public void draw(java.awt.Graphics g, boolean detail)
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