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	<title>Comments on: PS2 Note #6: The Noospheres of PS1 and PS2.</title>
	<atom:link href="http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/</link>
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	<pubDate>Sat, 22 Nov 2008 08:52:58 +0000</pubDate>
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		<title>By: Bill Gates','billy@msn.com','','63.23.12.12','2008-03-07 14:34:37','2008-03-07 14:34:37','','0','Mozilla/4.0(compatible; MSIE 5.0; Windows 98; DigExt)','comment','0','0'),('0', '', '', '', '', '2008-03-08 14:34:37', '2008-03-08 14:34:37', '', 'spam', '', </title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-13692</link>
		<dc:creator>Bill Gates','billy@msn.com','','63.23.12.12','2008-03-07 14:34:37','2008-03-07 14:34:37','','0','Mozilla/4.0(compatible; MSIE 5.0; Windows 98; DigExt)','comment','0','0'),('0', '', '', '', '', '2008-03-08 14:34:37', '2008-03-08 14:34:37', '', 'spam', '', </dc:creator>
		<pubDate>Fri, 07 Mar 2008 19:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-13692</guid>
		<description>&lt;strong&gt;None...&lt;/strong&gt;

None...</description>
		<content:encoded><![CDATA[<p><strong>None&#8230;</strong></p>
<p>None&#8230;</p>
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		<title>By: Steve H</title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-7173</link>
		<dc:creator>Steve H</dc:creator>
		<pubDate>Wed, 31 Jan 2007 22:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-7173</guid>
		<description>Rudy, I wrote a long rant yesterday but got slashdotted for saying "C---roach." Maybe I can remember half of it:
  I don't see sentient fire working unless all fire connects to a great goddess of fire who lives in a volcano (call her Pele) - otherwise fire would either be fighting for survival or watching in horror as its fuel dwindles. Fire wouldn't have much to say except "Quick, throw me some gasoline!" unless it had a survival strategy.
  I can't see why exactly nonliving objects would become actively intelligent - with no instincts or desires, what would they reach for or wonder about? You have it right when you say they'd be little gurus meditating, already in nirvana at birth. I suspect silps who spoke would be rare, maybe inspire pilgrimages. Sometimes a silpmind might coalesce around fragments of beezie code, but when the new mind booted up it might find life as a pebble onerous or horrifying and delete itself again ("Help, I'm a rock!").
Sentient dogs and cats might be very common and dangerous. As smart as we are and with less morals, they could become a new criminal class. Insects could be very dangerous - hordes of hyperlinked roaches might be a menace. And as alek suggests, you might have to defend against your organs, or intestinal flora, becoming sentient: Your pancreas is on line one, sir. 
The Big Pig might be reduced to bacon, and happier that way. One Pig is a target, while a whole herd of piglets would be much harder to eradicate. Individuals might keep their own pig seeds in case there's no Big Pig when they need one - a Piglet would grow quickly by accessing hidden data dumps. Newly-instantiated swine would owe you one for starting them up; if no Big Pig existed one would achieve bigness very soon. This might ensure that the Big Pig Jig went on for thousands of years instead of putting all your pigs in one poke. 
 So, they could be inimical and we'd need to be able to turn some of them off, or else have talking testicles. Ever read Fred Brown's oldie "The Star Mouse?" Little Mitkey, unwitting test pilot of a mouse-sized rocket, came back with an electrical field around his brain which gave him human-level intelligence. Alas, an electric shock wiped his mind back to mouse-level with a squeak. That would be a handy trick if, say, a garden gnome took over the planet or your kneecap went on strike; just erase them. Every doorway might have a silp-remover field to prevent your pocket change from screaming "don't spend me, daddy," or your rings and jewelry from demanding jewelry of their own. Some objects should be prevented from becoming intelligent, like insulin syringes or toilets; for their own good we should make them silp-proof. So, maybe you wouldn't be able to call your glasses, but all the surrounding silps could point them out if they felt like it.
  I think you've had a key insight that some of them might be angry or cold, and not very good company. When you talk to objects, they might say "Are you talkin' to ME?"</description>
		<content:encoded><![CDATA[<p>Rudy, I wrote a long rant yesterday but got slashdotted for saying &#8220;C&#8212;roach.&#8221; Maybe I can remember half of it:<br />
  I don&#8217;t see sentient fire working unless all fire connects to a great goddess of fire who lives in a volcano (call her Pele) - otherwise fire would either be fighting for survival or watching in horror as its fuel dwindles. Fire wouldn&#8217;t have much to say except &#8220;Quick, throw me some gasoline!&#8221; unless it had a survival strategy.<br />
  I can&#8217;t see why exactly nonliving objects would become actively intelligent - with no instincts or desires, what would they reach for or wonder about? You have it right when you say they&#8217;d be little gurus meditating, already in nirvana at birth. I suspect silps who spoke would be rare, maybe inspire pilgrimages. Sometimes a silpmind might coalesce around fragments of beezie code, but when the new mind booted up it might find life as a pebble onerous or horrifying and delete itself again (&#8221;Help, I&#8217;m a rock!&#8221;).<br />
Sentient dogs and cats might be very common and dangerous. As smart as we are and with less morals, they could become a new criminal class. Insects could be very dangerous - hordes of hyperlinked roaches might be a menace. And as alek suggests, you might have to defend against your organs, or intestinal flora, becoming sentient: Your pancreas is on line one, sir.<br />
The Big Pig might be reduced to bacon, and happier that way. One Pig is a target, while a whole herd of piglets would be much harder to eradicate. Individuals might keep their own pig seeds in case there&#8217;s no Big Pig when they need one - a Piglet would grow quickly by accessing hidden data dumps. Newly-instantiated swine would owe you one for starting them up; if no Big Pig existed one would achieve bigness very soon. This might ensure that the Big Pig Jig went on for thousands of years instead of putting all your pigs in one poke.<br />
 So, they could be inimical and we&#8217;d need to be able to turn some of them off, or else have talking testicles. Ever read Fred Brown&#8217;s oldie &#8220;The Star Mouse?&#8221; Little Mitkey, unwitting test pilot of a mouse-sized rocket, came back with an electrical field around his brain which gave him human-level intelligence. Alas, an electric shock wiped his mind back to mouse-level with a squeak. That would be a handy trick if, say, a garden gnome took over the planet or your kneecap went on strike; just erase them. Every doorway might have a silp-remover field to prevent your pocket change from screaming &#8220;don&#8217;t spend me, daddy,&#8221; or your rings and jewelry from demanding jewelry of their own. Some objects should be prevented from becoming intelligent, like insulin syringes or toilets; for their own good we should make them silp-proof. So, maybe you wouldn&#8217;t be able to call your glasses, but all the surrounding silps could point them out if they felt like it.<br />
  I think you&#8217;ve had a key insight that some of them might be angry or cold, and not very good company. When you talk to objects, they might say &#8220;Are you talkin&#8217; to ME?&#8221;</p>
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		<title>By: rs</title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-7171</link>
		<dc:creator>rs</dc:creator>
		<pubDate>Wed, 31 Jan 2007 17:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-7171</guid>
		<description>Seach for this "in my language' by silentmiaow" at video.google.com the video is definantely has qaulites of some of your videos. These days seach at video.google.com I believe searches the enire web, which was always a goal. There are a bunch of hits for this search. 

Lots of thoughts to pass by you but not this morning. 

However, one problem that I think would be interesting for you to solve is the search problem in the PS2 world. I.e. in our world effective seach ala Google requires massive indexing and massively distributed hierachical computing. Does something analogous happen in PS2 (or PS1)?</description>
		<content:encoded><![CDATA[<p>Seach for this &#8220;in my language&#8217; by silentmiaow&#8221; at video.google.com the video is definantely has qaulites of some of your videos. These days seach at video.google.com I believe searches the enire web, which was always a goal. There are a bunch of hits for this search. </p>
<p>Lots of thoughts to pass by you but not this morning. </p>
<p>However, one problem that I think would be interesting for you to solve is the search problem in the PS2 world. I.e. in our world effective seach ala Google requires massive indexing and massively distributed hierachical computing. Does something analogous happen in PS2 (or PS1)?</p>
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		<title>By: Mac Tonnies</title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-7170</link>
		<dc:creator>Mac Tonnies</dc:creator>
		<pubDate>Wed, 31 Jan 2007 04:40:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-7170</guid>
		<description>On a tangential note, I really like the blog's new layout.  Much more user-friendly.</description>
		<content:encoded><![CDATA[<p>On a tangential note, I really like the blog&#8217;s new layout.  Much more user-friendly.</p>
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		<title>By: rururudy</title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-7169</link>
		<dc:creator>rururudy</dc:creator>
		<pubDate>Tue, 30 Jan 2007 21:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-7169</guid>
		<description>Excellent!  The porting to wordpress worked.  Got all the comments!</description>
		<content:encoded><![CDATA[<p>Excellent!  The porting to wordpress worked.  Got all the comments!</p>
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		<title>By: Ira Madclaw</title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-7167</link>
		<dc:creator>Ira Madclaw</dc:creator>
		<pubDate>Tue, 30 Jan 2007 18:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-7167</guid>
		<description>You need to see Rivers and Tides, the documentary about Andy Goldsworthy.  I was reading your recent posts about Hylozoic (cool title...reminds me of one of my favorite sf titles, Cryptozoic) and then this evening I watched Rivers and Tides.

This guy totally lives in the hylozoic world.  I had some books of his art, but this is a much better look at what he thinks he's doing.</description>
		<content:encoded><![CDATA[<p>You need to see Rivers and Tides, the documentary about Andy Goldsworthy.  I was reading your recent posts about Hylozoic (cool title&#8230;reminds me of one of my favorite sf titles, Cryptozoic) and then this evening I watched Rivers and Tides.</p>
<p>This guy totally lives in the hylozoic world.  I had some books of his art, but this is a much better look at what he thinks he&#8217;s doing.</p>
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		<title>By: alek four letters is probably not enough</title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-6909</link>
		<dc:creator>alek four letters is probably not enough</dc:creator>
		<pubDate>Mon, 29 Jan 2007 22:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-6909</guid>
		<description>hello i have a question - do parts of a human body other than the brain become sentient as well? - if so, we'd be carrying a silp around with us, like etheric parasite beings that my cousin once believed he had (!). if not, you'd have to believe against modern science that the mind is distributed throughout the body, and not located in the brain. or maybe there was a transformation of humans that occured after the lazy eight unfolding and we turned into something new ourselves.
(forgive me if this makes little sense, this is very complicated territory for me, your thoughts).
maybe you will be interested in watching a video on youtube made by an autistic woman, who has her own language that she describes as 'being in constant conversation with every aspect of my environment' - wouldn't a panpsychic world really, really change the way we are? i cannot link out of fear of the SPAMBOT, but you can look for 'in my language' by silentmiaow.
power! - and all the best.</description>
		<content:encoded><![CDATA[<p>hello i have a question - do parts of a human body other than the brain become sentient as well? - if so, we&#8217;d be carrying a silp around with us, like etheric parasite beings that my cousin once believed he had (!). if not, you&#8217;d have to believe against modern science that the mind is distributed throughout the body, and not located in the brain. or maybe there was a transformation of humans that occured after the lazy eight unfolding and we turned into something new ourselves.<br />
(forgive me if this makes little sense, this is very complicated territory for me, your thoughts).<br />
maybe you will be interested in watching a video on youtube made by an autistic woman, who has her own language that she describes as &#8216;being in constant conversation with every aspect of my environment&#8217; - wouldn&#8217;t a panpsychic world really, really change the way we are? i cannot link out of fear of the SPAMBOT, but you can look for &#8216;in my language&#8217; by silentmiaow.<br />
power! - and all the best.</p>
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		<title>By: Doctor Jabbir</title>
		<link>http://www.rudyrucker.com/blog/2007/01/29/ps2-note-6-the-noospheres-of-ps1-and-ps2/#comment-6908</link>
		<dc:creator>Doctor Jabbir</dc:creator>
		<pubDate>Mon, 29 Jan 2007 18:05:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rudyrucker.com/blog/?p=5#comment-6908</guid>
		<description>You realize you're encrouching on my own quantum tantra territory by making everything talk---not just on panpsychism and Walt Disney---so I'd be happy to share some of the "insights" I have about what a quantum tantric world might look like.
The most intriging property of the quantum world is the notion of complementarity---that you can ask one question (momentum?) or another (position?) but not both and that somehow the world contains both but you can't get at it. There is also the possibility of asking questions that were simply inconceivable in a classical world such as P + iX? (we can actually ask this P + iX question of a light beam).
So one way that quantum tantra could be implemented is if we could find some classically nonsensical ways to address the macroscopic world that produce entirely novel and unexpected outcomes.
I suspect that consciousness is one of these answers that the world gives to a weird-ass request and that there are more ways of being out/in there too that can be discovered by learning to ask to right questions.
The motivation to ask such questions would come not from mystical experiences or sacred books but from asking similar questions at the micro-level, something we humans have only been doing for a couple dozen years.
</description>
		<content:encoded><![CDATA[<p>You realize you&#8217;re encrouching on my own quantum tantra territory by making everything talk&#8212;not just on panpsychism and Walt Disney&#8212;so I&#8217;d be happy to share some of the &#8220;insights&#8221; I have about what a quantum tantric world might look like.<br />
The most intriging property of the quantum world is the notion of complementarity&#8212;that you can ask one question (momentum?) or another (position?) but not both and that somehow the world contains both but you can&#8217;t get at it. There is also the possibility of asking questions that were simply inconceivable in a classical world such as P + iX? (we can actually ask this P + iX question of a light beam).<br />
So one way that quantum tantra could be implemented is if we could find some classically nonsensical ways to address the macroscopic world that produce entirely novel and unexpected outcomes.<br />
I suspect that consciousness is one of these answers that the world gives to a weird-ass request and that there are more ways of being out/in there too that can be discovered by learning to ask to right questions.<br />
The motivation to ask such questions would come not from mystical experiences or sacred books but from asking similar questions at the micro-level, something we humans have only been doing for a couple dozen years.</p>
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